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Who are the most popular Virtual YouTubers in Korea?

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Summarized by durumis AI

  • As of July 2024, the most popular YouTubers in Korea are UwaGugu, MapQmup, and Alganji, in that order.
  • UwaGugu focuses on game content, MapQmup on VR rhythm games, and Alganji on English-related content, with 1.66 million, 1.21 million, and 1.13 million subscribers respectively.
  • Virtual YouTubers are expected to continue to grow, expanding their influence beyond simple video views through interaction with fans, merchandise sales, and other means.

Uwakgood ranked 1st, MapQmup ranked 2nd, and Alganji ranked 3rd.
The popularity of virtual YouTubers is rapidly increasing.
YouTube popularity analyzed by big data.

[Photo courtesy of VNiverse homepage]

The popularity of virtual avatars and virtual YouTubers is increasing day by day. According to big data analysis, the most popular YouTubers in Korea are Uwakgood in 1st place, MapQmup in 2nd place, and Alganji in 3rd place.

Uwakgood's channel, which ranked 1st, has 1.66 million subscribers and has accumulated 1.947 billion views. Uwakgood, a leading figure in the VTuber scene, plans and provides various content related to gameplay, attracting a large number of viewers.

MapQmup, which came in 2nd, has 1.21 million subscribers and has accumulated 287 million views. The channel operator, MacQmup, who uses a blue-haired high school girl avatar, mainly features gameplay videos of the VR-exclusive rhythm game Beat Saber. In addition to gaming, they produce videos on various topics, attracting a large fan base.

Alganji, which came in 3rd, has 1.13 million subscribers and has accumulated 200 million views. Alganji is loved by many for its unique humor and charming character. The channel name is an abbreviation of "Knowledge that is simple when you know it," and it features content that introduces useful English expressions using issues that are currently attracting attention overseas.

The popularity of virtual YouTubers is not limited to video views, but is spreading in various ways, including communication with fans and goods sales. Their growth is expected to continue in the future.

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